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Project Temporality Download For Windows 7





















































About This Game Experience the mind bending power of single player cooperation.Project Temporality is a third person action/puzzle game built around the concept of allowing the player to play with time. Thanks to our proprietary engine Sparta 3D we make the fourth dimension as available as the other three. Just as with a VCR you can rewind time or fast-forward through it seamlessly.Combining this and our time line concept you will solve mind-bending puzzles, by giving yourself a helping hand. Any time you need a friend, you can be that friend. Create a new timeline at any time/any place there are no restrictions. This game is all about giving you full freedom in four dimensions.Solve puzzles involving lasers, mirrors, force fields, trap doors, platforms, keys etc. Exploit time to do the impossible. Explore the world and see into the mind of its people. We hope that you will enjoy the result of our years of evenings and weekends.Contains 6-14 hours of gameplay.Key Features4D Gameplay The fourth dimension Time is as accessible to you as the other three since at any time you can rewind to any earlier point in time, to find that perfect moment for you. No more frustrating replays performing the same sequence over and over again. Just rewind and fix.Single Player Cooperation This is the key part of the game. You can exist in many parallel timelines using time clones. It means that every time you need a friend's help in the game, you can be that friend. You can spawn a new time clone at any position and time in the game, and once you create a new one it’s there forever. Multiple true timelines Time clones will continue to perform the actions you recorded. They are, however, still a part of the game world, and if you change the game world the end result will also change. Temporality fielded objects A temporality fielded object is an object that won’t be affected by your time manipulations, because it is inside a field that cancels out all timelines except the original one. The Paradox Effect Combining the true timelines with the temporality fielding allows us to create paradox based puzzles where one single timelines performs multiple different actions depending from where in time it is viewed. Mathematically every temporality fielded object increases the number of dimensions with one which is what allows the paradox effect. 7aa9394dea Title: Project TemporalityGenre: Action, Adventure, IndieDeveloper:Defrost GamesPublisher:Defrost GamesRelease Date: 20 May, 2014 Project Temporality Download For Windows 7 Time Manipulation 1017\/10. Seeing this game while browsing the store did not impress me much but after I took the time and had a second look at it I really liked it and gave it a shot and I have to say that this is one of the best puzzle games I've ever played.The premise is simple. You are a person with the power of time manipulation (due to a prototype device) which you can use to turn back time and make a clone that does what you did before in order to solve puzzles and go to the next level. That means you can do two or things at the same time. Normally that would make things easier but not in this game. The complexity the numbber of time clones give to the puzzle only makes it harder.From what I played I can say with confidence that the execution of the premise is very good! Complex puzzles that require you to set your mind to ultra super problem solving mode while providing an aesthetically beautiful environment. This is one game that will put yout thinking skills to the test and provide you a fun experience! Graphics are very good for an indie game as well as generally for a game and truly for what this game is you don't need better.This game is not for those who lack patience at puzzle solving but for those who really want a challenging puzzle solving experience or those who want to try a puzzle game (provided they have enough patience) this game is a must have (at least imo)! Project Temporality will give the puzzle game lovers hours of fun and a great (well earned) sence of accomplishment when completing the levels! This game is overall an experience that no one sould miss!. RECOMMENDED.This is some kind of mix between The Swapper and Thinking with Time Machine (which is free).From The Swapper, it takes the idea of cloning yourself to achieve the goals of each level.From Thinking with Time Machine, the time roll-out concept.Graphics are a tad odd, better than in The Swapper and not so charming as in TWTM (which, in fact, uses Portal 2's toolbox).I would try both mentioned ones first to this one but, once you are done with those, this is a curious blend.If you liked those, you will probably like this one, also. A nice game which can be described as a cousin to Braid and Portal. The aspects of manipulating time to create several different timelines has been the bread and butter of Science Fiction stories for decades, but apart from Braid this is the first game I've ever seen that explores the possibilities. Since this is a 3D plattform game, the aspects of timetravel that are most explored are of course the purely spatial and temporal, having to go through ways of getting past obstacles by manipulating the timelines. While they overall have done a good job creating puzzles that you have to think through in order to solve, while still remaining enjoyable, some puzzles just feel like variations of previous puzzles. At first I found the story unengaging but at level 8, I felt it took a turn for the better. All in all, if you enjoyed Braid and Portal, odds are you'll like Project Temporality.. This is not simply a mind bender. This game will take your brain, squish it flat, roll it up, twist it into a pretzel, and then use it to play a game of Twister.But yeah, it's fantastic. I've been following Project Temporality since before it got on Steam, through IndieDB. I finally got around to buying and playing it after the winter sale. What makes this game different from, say, Thinking With Time Machines? The idea behind Project Temporality is this - what if you could wind time back and forth like an old VCR? And what if you could, somehow, split off from that VCR - so as to have two movies playing at once?This really is more intuitive than it sounds. The devs are to be commended for how they gradually introduce the concept to you, then steadily make the puzzles more complex until they reach the aforementioned mind-pretzel-bending levels.The soundtrack is good. It's techy and synthesized, but doesn't call much attention to itself. It doesn't get in the way when you're furrowing your brows as you analyze the puzzle in front of you.One thing I was kindof disappointed about was the lack of voice acting. I thought there would be voice acting in the actual game (the Admiral says a few lines in the trailers) but the actual game has no voice acting. Make no mistake, it's still a good game, just something to be aware of.That being said. The story is told through the running commentary of Admiral Melville and the journals you find around the facility. I think on my second playthrough, I'm going to copy said journals and try to piece them together... I was deliberately hunting for the journals. I wanted to know more, about what happened on the space station, the development of time travel tech, and why on earth were there so many bloodstains on the testing track? It's intriguing, but the answers might be hard to find.One final thought. Does anyone else think Admiral Melville could be based on Captain Ahab, the mariner penned by Herman Melville..?Very much recommended.. This is not simply a mind bender. This game will take your brain, squish it flat, roll it up, twist it into a pretzel, and then use it to play a game of Twister.But yeah, it's fantastic. I've been following Project Temporality since before it got on Steam, through IndieDB. I finally got around to buying and playing it after the winter sale. What makes this game different from, say, Thinking With Time Machines? The idea behind Project Temporality is this - what if you could wind time back and forth like an old VCR? And what if you could, somehow, split off from that VCR - so as to have two movies playing at once?This really is more intuitive than it sounds. The devs are to be commended for how they gradually introduce the concept to you, then steadily make the puzzles more complex until they reach the aforementioned mind-pretzel-bending levels.The soundtrack is good. It's techy and synthesized, but doesn't call much attention to itself. It doesn't get in the way when you're furrowing your brows as you analyze the puzzle in front of you.One thing I was kindof disappointed about was the lack of voice acting. I thought there would be voice acting in the actual game (the Admiral says a few lines in the trailers) but the actual game has no voice acting. Make no mistake, it's still a good game, just something to be aware of.That being said. The story is told through the running commentary of Admiral Melville and the journals you find around the facility. I think on my second playthrough, I'm going to copy said journals and try to piece them together... I was deliberately hunting for the journals. I wanted to know more, about what happened on the space station, the development of time travel tech, and why on earth were there so many bloodstains on the testing track? It's intriguing, but the answers might be hard to find.One final thought. Does anyone else think Admiral Melville could be based on Captain Ahab, the mariner penned by Herman Melville..?Very much recommended.. Awesome idea, great execution.In a world full of ordinary platformers, be that great ones such as Portal series or Antichamber, or mindboggling vastness of cheap imitations and boring repetitions, there comes a game that stands out with fresh approach and opening an entire dimension of time for puzzling challenges in a brilliant and innovative way. I only wish there was more of it.Which is the biggest problem: the story is very short. You barely manage to get the hang of time manipulation and it ends. The general game setting also could use a lot more narration, many topics sketched throughout story progression beg for details and the whole mystery-stuffed campaign leaves one craving answers. Or at least hints as to what may have happened.. to story characters, their mission, the universe.Other than that I found the game fairly easy - once somewhat accustomed to time-branching, a certainly unintuitive way of solving problems. I absolutely love the music - especially how it befits the mysterious deep-space environment, but find it highly repetitive. Same goes for the graphical setting, with the same models repeating dozens of times across subsequent rooms - but I suppose it is acceptable for an indie game.All in all, I only wish I knew about this game sooner and definitely won't hesitate a single second to buy the sequel, if and when there is any.. Use Time Paradox duplicates of yourself to help solve puzzles and circumvent test chambers. Be careful not to approximate any of your previous selfs.

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